# Computed and Watch
This section uses single-file component syntax for code examples
# Computed values
Sometimes we need state that depends on other state - in Vue this is handled with component computed properties. To directly create a computed value, we can use the computed
method: it takes a getter function and returns an immutable reactive ref object for the returned value from the getter.
const count = ref(1)
const plusOne = computed(() => count.value + 1)
console.log(plusOne.value) // 2
plusOne.value++ // error
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Alternatively, it can take an object with get
and set
functions to create a writable ref object.
const count = ref(1)
const plusOne = computed({
get: () => count.value + 1,
set: val => {
count.value = val - 1
}
})
plusOne.value = 1
console.log(count.value) // 0
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# watchEffect
To apply and automatically re-apply a side effect based on reactive state, we can use the watchEffect
method. It runs a function immediately while reactively tracking its dependencies and re-runs it whenever the dependencies are changed.
const count = ref(0)
watchEffect(() => console.log(count.value))
// -> logs 0
setTimeout(() => {
count.value++
// -> logs 1
}, 100)
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# Stopping the Watcher
When watchEffect
is called during a component's setup() function or lifecycle hooks, the watcher is linked to the component's lifecycle and will be automatically stopped when the component is unmounted.
In other cases, it returns a stop handle which can be called to explicitly stop the watcher:
const stop = watchEffect(() => {
/* ... */
})
// later
stop()
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# Side Effect Invalidation
Sometimes the watched effect function will perform asynchronous side effects that need to be cleaned up when it is invalidated (i.e. state changed before the effects can be completed). The effect function receives an onInvalidate
function that can be used to register an invalidation callback. This invalidation callback is called when:
- the effect is about to re-run
- the watcher is stopped (i.e. when the component is unmounted if
watchEffect
is used insidesetup()
or lifecycle hooks)
watchEffect(onInvalidate => {
const token = performAsyncOperation(id.value)
onInvalidate(() => {
// id has changed or watcher is stopped.
// invalidate previously pending async operation
token.cancel()
})
})
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We are registering the invalidation callback via a passed-in function instead of returning it from the callback because the return value is important for async error handling. It is very common for the effect function to be an async function when performing data fetching:
const data = ref(null)
watchEffect(async (onInvalidate) => {
onInvalidate(() => { /* ... */ }) // we register cleanup function before Promise resolves
data.value = await fetchData(props.id)
})
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An async function implicitly returns a Promise, but the cleanup function needs to be registered immediately before the Promise resolves. In addition, Vue relies on the returned Promise to automatically handle potential errors in the Promise chain.
# Effect Flush Timing
Vue's reactivity system buffers invalidated effects and flushes them asynchronously to avoid unnecessary duplicate invocation when there are many state mutations happening in the same "tick". Internally, a component's update
function is also a watched effect. When a user effect is queued, it is by default invoked before all component update
effects:
<template>
<div>{{ count }}</div>
</template>
<script>
export default {
setup() {
const count = ref(0)
watchEffect(() => {
console.log(count.value)
})
return {
count
}
}
}
</script>
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In this example:
- The count will be logged synchronously on initial run.
- When
count
is mutated, the callback will be called before the component has updated.
In cases where a watcher effect needs to be re-run after component updates (i.e. when working with Template Refs), we can pass an additional options
object with the flush
option (default is 'pre'
):
// fire after component updates so you can access the updated DOM
// Note: this will also defer the initial run of the effect until the
// component's first render is finished.
watchEffect(
() => {
/* ... */
},
{
flush: 'post'
}
)
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The flush
option also accepts 'sync'
, which forces the effect to always trigger synchronously. This is however inefficient and should be rarely needed.
# Watcher Debugging
The onTrack
and onTrigger
options can be used to debug a watcher's behavior.
onTrack
will be called when a reactive property or ref is tracked as a dependency.onTrigger
will be called when the watcher callback is triggered by the mutation of a dependency.
Both callbacks will receive a debugger event which contains information on the dependency in question. It is recommended to place a debugger
statement in these callbacks to interactively inspect the dependency:
watchEffect(
() => {
/* side effect */
},
{
onTrigger(e) {
debugger
}
}
)
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onTrack
and onTrigger
only work in development mode.
# watch
The watch
API is the exact equivalent of the component watch property. watch
requires watching a specific data source and applies side effects in a separate callback function. It also is lazy by default - i.e. the callback is only called when the watched source has changed.
Compared to watchEffect,
watch
allows us to:- Perform the side effect lazily;
- Be more specific about what state should trigger the watcher to re-run;
- Access both the previous and current value of the watched state.
# Watching a Single Source
A watcher data source can either be a getter function that returns a value, or directly a ref
:
// watching a getter
const state = reactive({ count: 0 })
watch(
() => state.count,
(count, prevCount) => {
/* ... */
}
)
// directly watching a ref
const count = ref(0)
watch(count, (count, prevCount) => {
/* ... */
})
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# Watching Multiple Sources
A watcher can also watch multiple sources at the same time using an array:
const firstName = ref('');
const lastName = ref('');
watch([firstName, lastName], (newValues, prevValues) => {
console.log(newValues, prevValues);
})
firstName.value = "John"; // logs: ["John",""] ["", ""]
lastName.value = "Smith"; // logs: ["John", "Smith"] ["John", ""]
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# Watching Reactive Objects
Using a watcher to compare values of an array or object that are reactive requires that it has a copy made of just the values.
const numbers = reactive([1, 2, 3, 4])
watch(
() => [...numbers],
(numbers, prevNumbers) => {
console.log(numbers, prevNumbers);
})
numbers.push(5) // logs: [1,2,3,4,5] [1,2,3,4]
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Attempting to check for changes of properties in a deeply nested object or array will still require the deep
option to be true:
const state = reactive({
id: 1,
attributes: {
name: "",
},
});
watch(
() => state,
(state, prevState) => {
console.log(
"not deep ",
state.attributes.name,
prevState.attributes.name
);
}
);
watch(
() => state,
(state, prevState) => {
console.log(
"deep ",
state.attributes.name,
prevState.attributes.name
);
},
{ deep: true }
);
state.attributes.name = "Alex"; // Logs: "deep " "Alex" "Alex"
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However, watching a reactive object or array will always return a reference to the current value of that object for both the current and previous value of the state. To fully watch deeply nested objects and arrays, a deep copy of values may be required. This can be achieved with a utility such as lodash.cloneDeep (opens new window)
import _ from 'lodash';
const state = reactive({
id: 1,
attributes: {
name: "",
},
});
watch(
() => _.cloneDeep(state),
(state, prevState) => {
console.log(
state.attributes.name,
prevState.attributes.name
);
}
);
state.attributes.name = "Alex"; // Logs: "Alex" ""
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# Shared Behavior with watchEffect
watch
shares behavior with watchEffect
in terms of manual stoppage, side effect invalidation (with onInvalidate
passed to the callback as the 3rd argument instead), flush timing and debugging.